Essay: The GM Is Dead
In Firebrands, The GM Is Dead.
In Firebrands, The GM Is Dead.
Mecha TTRPGs Monthly
Mecha TTRPGs Monthly
No essay today, folks, just a quick message to see if you'll... * Vote for "Books in TTRPGs" as the Best Series for this year's Bloggies; and/or * Follow the prelaunch for Violent Delights: A chess-based RPG about Romeo and Juliet. Bloggies 2026 Nomination for
On open-ended and close-ended solo rpgs and what group play can learn from them
Mecha TTRPGs Monthly
Mecha TTRPGs Monthly
Mecha TTRPGs Monthly
Mecha TTRPGs Monthly
An interview with Liz Little on Games and Ergodic Literature
An essay on how reading is part of playing ttrpgs (and why that matters)
An interview with Clayton Notestine about book design and how it can invite play
Essays on TTRPGs
An essay on how we talk about ttrpg books, plus how book design invites bookplay.
Essays on TTRPGs
An interview with Jay Dragon about how ttrpgs play with books
Essays on TTRPGs
An essay on how we play with books in ttrpgs, also SPINE the ttrpg
The Mecha TTRPG Newsletter
Mecha TTRPGs Monthly
The Mecha TTRPG Newsletter
NOVA, plus interviews with Spencer Campbell and Alex Connolly
The Mecha TTRPG Newsletter
Featuring Armour Astir, plus interviews with Briar Sovereign and Drakoniques
The Mecha TTRPG Newsletter
July's Mid-month Feature: Dragon Reactor, crowdfunding on Backerkit.
The Mecha TTRPG Newsletter
Featuring Celestial Bodies, plus interviews with Binary Star, Charlotte Laskowski, and 11dragonkid11
The Mecha TTRPG Newsletter
Featuring Spectres of Brocken, plus interviews with Aaron Lim and Ben Fleuter
Rust Never Sleeps
Rust Never Sleeps released, plus interviews with Salvage Union, Bring Your Own Mech
The Mecha TTRPG Newsletter
And a new newsletter format too! This is the April newsletter for Backwards Tabletop. As always, if you’d like to hear more, you can check me out on bluesky, sign up for this newsletter, follow me on itch, or chat in the Backwards Tabletop discord. As I reach the
Rust Never Sleeps
Section #2 of the Creator's Kit: An Overview of advice for creating your own content for Rust Never Sleeps.