Essays on TTRPGs
Interview 3: David Harris on Adaptation and the Public Domain Game Jam
Six-time winner of the Public Domain game jam
Essays on TTRPGs
Six-time winner of the Public Domain game jam
The Mecha TTRPG Newsletter
June's Mid-month Feature: Cyberrats in Space, crowdfunding on Kickstarter.
Essays on TTRPGs
Designing with and around "baggage"
Chess Series
The designer of Fiasco, Desperation, and Zhenya's Wonder Tales.
The Mecha TTRPG Newsletter
Mecha TTRPGs Monthly
Essays on TTRPGs
"Unboxed" RPGs and repurposing board game components.
Chess Series
The author of "What do we mean when we say a game supports play?"
For players, creators, readers, and ttrpg enthusiasts
Reading into chess and other abstract games.
Mecha TTRPGs Monthly
A Retrospective on SPINE and Production Value
My essay in The Soloist, plus the social dyanamics of solo RPGs.
In Firebrands, The GM Is Dead.
Mecha TTRPGs Monthly
Mecha TTRPGs Monthly
No essay today, folks, just a quick message to see if you'll... * Vote for "Books in TTRPGs" as the Best Series for this year's Bloggies; and/or * Follow the prelaunch for Violent Delights: A chess-based RPG about Romeo and Juliet. Bloggies 2026 Nomination
On open-ended and close-ended solo rpgs and what group play can learn from them
Mecha TTRPGs Monthly
Mecha TTRPGs Monthly
Mecha TTRPGs Monthly